Showing posts with label rant. Show all posts
Showing posts with label rant. Show all posts

Thursday, September 29, 2011

Writer's Block?

I've long desired to write. Ever since I was little, I dabbled in fiction and poetry and the like. Turns out I'm god-awful at poetry, but I can come up with some decent story-telling when the mood strikes me.

And that is the problem. The mood generally strikes me when I'm busy working... far away from a computer, with no time to even jot down ideas. (Interesting note: did you know that people once wrote things down on paper? How bizarre!) By the time I get home, my ideas no longer inspire me, or I've forgotten them, or I'm too tired to think straight and just go to bed only to repeat the miserable cycle!

But I don't actually consider it writer's block, mind, because I'm certainly not a writer. Not yet. I need to be writing stuff before I can call myself a writer!

Yet when the desire is there, and the free time is available, I always find myself staring at a blank word document. What gives!?

Saturday, February 19, 2011

Bullshit DLC

I don't know why I'm surprised. Is it really even a little bit unexpected that corporations would see DLC as an easy way to nickel and dime gamers into paying three times as much as they would for a proper expansion?

Don't get me wrong; on the whole, I like the idea of DLC. It offers a steady stream of new content to gamers, and is a much safer investment on the part of developers. Win-win, right? Except when they offer us bullshit DLC.

I think the first shining example of this was the horse armor for Oblivion. Sadly, that nonsense is fast becoming the rule rather than the exception, and that's ignoring the new trend of having to buy DLC to actually play the complete base game.

What's a gamer supposed to do?

Wednesday, June 2, 2010

"May you live in interesting times"

The title of today's post is an ancient Chinese curse. You see, to the Chinese "interesting times" meant a lack of stability. In other words: chaos, starvation, sorrow, and death.

As a child, I would always love to watch World War II movies with my dad. I grew up on stories about the war as told by my grandfather, a veteran who fought under Patton in the Third Army. Even as recently as high school, I recall thinking to myself about how amazing it must have been to live through such momentous events as those that transpired from the Great Depression up through the Cold War.

Of course, I started to reconsider my opinion that I would never experience anything like that shortly after 9/11.

Nowadays, with North Korea and Iran developing nuclear weapons, the former's increasing saber rattling, and Israel losing Turkey's good will (not to mention the increasing loss of world opinion) along with America's purposeful backing away from staunchly supporting Israel... let's just say I'm no longer convinced that I won't live in equally monumental times of change.

As a side note, I think this woman is the perfect example of what I hate about modern litigation. I think that even though Google is providing directions, it still falls upon the user's shoulders to use some common sense.

It is a tragedy that she got struck by a car, and I don't even particularly mind that she's suing the person who hit her (though I don't necessarily believe she ought to win... if she was walking on a road without a sidewalk, it might be her fault,) but to sue Google for "careless, reckless and negligent providing of unsafe directions" is beyond ridiculous.

Wednesday, May 12, 2010

A rant on American Judeo-Christian extremism

After watching last night's episode of LOST (whew... intense!) I thought this would be funny to share. Press The Buttons seems like a fun site, I'd encourage you to check it out if you have some time to kill. And you obviously do, because you're reading my useless drivel! ;)

If you're less into video games and more interested in scary political realities, then maybe you could waste some time at the Texas Freedom Network instead. Texas terrifies me. They are seriously re-writing history under the guise of correcting a liberal bias, and their public school textbooks will now be ingraining generations of young Americans with highly slanted, politically conservative views on history. I don't identify myself as "right" or "left," "Democrat" or "Republican", and I personally hate hate hate the two-party system and how it polarizes Americans. It seems like a castration of the brains.

Every time I see "straight party vote" options, I rage. There is such a huge range of issues that everyone seems to ignore.

There is so much demonization of the "other side", whichever side you're on. People that disagree with you about what's best for our country are obviously trying to attack you and your way of life. It is so ridiculously divisive, and splits people fairly evenly into two equally stupid camps of fanatical extremism.

I wish I could believe that a wealthy elite enclave that rules from the shadows created this system to make people easier to rule over... but sadly, I'm convinced that it is truly just an ignorance developed by ourselves, with no grand Sith Lord's manipulations that brought about such a state of affairs.

In any case, let me say that I hate extremism on both ends of the spectrum, but the recent Texas decision regarding their public school text books seems like something Orwellian. There is no real "debate" about America being founded on secular principles, most especially the separation of Church and State, by Deists. They weren't Christians, and they didn't want America to be a Christian nation. There's no debate.

Anyone that says otherwise is perverting historical fact in order to push a religious agenda. Doing so seriously threatens the very freedom that America espouses as sacred. Yet they can't see their hypocrisy, nor envision why it would possibly be a bad thing to force Christian mantra as a State institution. Sheria Law is a lot harsher, but at the same time it seems to me like a slippery slope.

I might just go back to Japan if this type of religious extremism continues to spread.

Wednesday, April 28, 2010

The Age of Litigation (Or: I Exercise My Noble Freedom to be an Asshole)

So instead of considering the fine art of procrastination today, I want to comment on the recent iphone fiasco and Gizmodo in particular. (I'll try to get to the other topic in early May.)

You see, some guy found a prototype of the next gen iphone and sold it to a journalist-blogger website, which started revealing a lot of juicy secrets. Apple didn't like them reporting all about it, so they had the police get involved.

Now we've got a debate over whether or not bloggers are protected under journalist laws, as well as what exactly the laws entitle journalists to do.

In my opinion, it is obvious that this is a case of private property which is still in a prototype stage and that releasing information on it is almost certainly harmful to the company. By purchasing it and then analyzing and reporting on it, Gizmodo did something definitely unethical and probably unlawful.

I agree with the people who claim that journalistic legal protection does not extend to committing illegal acts for the sake of creating a source; they exist so that journalists cannot be forced to reveal sources. There's a significant difference here.

Furthermore, I'm not a particular fan of Gizmodo in the first place. A while back they pulled a "prank" that in my opinion shows that their modus operandi is basically selfish and antisocial.

What they did wasn't a prank, in my opinion. It could have been, if they didn't take it so far, and if they had revealed what they were up to shortly after pulling it. But the worst part in my opinion is their lame justification and complete lack of regret.

They paint their actions by associating them with the noble idea of "civil disobedience", claim that the prank "pays homage to the notion of independence and independent reporting", and say that any journalists who criticize their actions are obviously just corporate lapdogs who have sold out.

Seriously? This is the worst sort of self-righteous closed-mindedness, and it pisses me off. So I'm really not that surprised to know that Gizmodo is claiming a moral high ground and suggesting that the purchase of known stolen property and then revealing trade secrets is somehow related to freedom of information.

Suppose some kid I don't know steals my neighbor's diary, then sells it to me for five bucks because he knows I'm always desperate for any old topic to blog about, and I start revealing Old Man Thompson's secret obsession with Hello Kitty... is this seriously about freedom of information?

The problem with modern day society is that we keep taking ideals of freedom far past their logical extension. The justification of selfish and antisocial behavior, wrapped up in the guise of something noble, is so pervasive that we have to debate about whether or not its wrong to steal something secret and then make it public. This type of thing used to be common sense.

The fact that its not is exactly what's wrong with our modern day society.

**Update 4/30**
Here's some info about the guy who originally found & sold the iphone. Sounds like he's full of regret now that he might get in trouble!

Monday, March 15, 2010

Thoughts on Japan

Recently, Tim at Kotaku posted a (very) lengthy rant about his chosen country of residence, Japan.

In it, he lists many problems he has with the Japanese culture.

As I said, it is a massive read. I was interested since I spent three years living in Japan, myself. In many ways, I can agree with him and totally understand where he's coming from.

In order to save you some effort, I'll list some of his main points here:
  • Anime sucks
  • Smoking in public is excessive and not really frowned upon
  • Japan isn't vegetarian-friendly
  • Mandatory drinking with co-workers
  • Passive-aggressiveness is rampant in Japanese culture
  • Cost of living is expensive
  • The weather
  • Cultural differences piss Tim off
All-in-all, I think it was a fairly good read for someone who has delusions of Japan as a magical place where you can geek out and be happy and everything's just like in some Japanese cartoon. And I also recognize that a large part of his rant is just that; a rant. It is a way to blow some steam, a cathartic way to complain and get it out of his system. However, I still have a problem with a lot of his points because basically half of his rant is just that cultural differences piss him off. But I'm getting ahead of myself.

First of all, anime does suck. I hate it. Since I tend to be interested in geeky stuff, people generally assume I love anime. The fact that I went to Japan does nothing to help this image. I enjoy the occasional animated series, so long as it isn't unreasonably difficult to suspend my disbelief. I like something grounded in reailty, especially sci-fi. Ghost in the Shell is perhaps my favorite, and I enjoyed Cowboy Bebop as well. But most of the anime genre is innane and boring, and I simply cannot fathom how people can enjoy watching it. Stuff like Inuyasha, seriously? (Protip: All Japanese consider that show to be a children's show. Nobody else watches it, even the hardcore anime otaku types.)

Secondly, I'm not a smoker so I can fully empathize with the lack of regard for non-smokers in Japan. Cigarette smoke will permeate your clothes within an hour of leaving your apartment; it is disgusting.

Now, I'm no vegetarian, but I can still be on board with that complaint as well. I've dated a vegetarian or two in my time, and it has given me some awareness for the merits of such a lifestyle. I try to occasionally enjoy a vegetarian meal of my own. This is nearly impossible in Japan. Even the stores don't really help you out in such an endeavor, especially if you don't happen to read the three Japanese alphabets. (Technically speaking, I suppose only two are really "Japanese" while the third is simply Chinese characters with different pronunciation.)

Mandatory drinking with co-workers... that's a tough call. I love to drink. Partying is fun! So I didn't mind the occasional office party, especially since they were pretty rare; my company mostly segregated the foreign staff and didn't hold us to Japanese cultural expectations.

Once in a while I was obliged to join a party for team-building reasons, even though I didn't feel like doing so. But the thing is, as a rule this is a free party. Either your boss or the company itself will be picking up the tab. And it isn't at all hard to not drink at the party. This sort of gets into a cultural difference, which is why I'm not fully on board with his complaint. If you just order a drink, then that's enough. You don't have to actually drink it. As long as you maintain appearances of group conformity, then you won't be unduly pressured. Maybe a coworker or two will pester you to get sloshed, but no more so than in our own culture.

This sense of entitlement that Japan has to change to fit my culture is rather common among foreigners living there, and it kind of pisses me off. I think that if immigrants come to America, they ought to learn enough English to participate in everyday society and respect our customs. It is total bullshit that Walmart employees can no longer say "Merry Christmas" because they might offend someone's sensibilities. And yes, I'm aware that plenty of long-time American citizens practice many forms of religion, but the fact that our primary culture is being warped in order to not offend a minority's sensibilities really fires me up.

Tolerance means we put up with something. It doesn't mean we bend over backwards to change our whole way of life just in case someone is offended by a simple customary Holiday greeting. I myself am not a Christian, yet I enjoy giving and receiving Merry Christmases during the appropriate season. By this same token, I'm vehemently against going to a foreign culture such as Japan and trying to impose my own cultural values on the country and its people. Blame my undergrad in cultural studies, but that's just the way I see things.

Passive-aggressiveness is indeed rampant in Japan. Again, a cultural difference. Japanese are very indirect. They simply do not conceive of the world as we do, and it isn't a virtue or a vice, it is just their conceptualization of the world and how we interact with it and each other. Now of course I'm using gross generalizations, but for our purposes they are true enough.

Having lived in the worst neighborhood of the second largest city of Japan, I can happily say I much prefer their passive aggressive culture to America's aggressive aggressive culture. Violent crime, especially against strangers, is practically nonexistent in Japan. Theft is rampant, but at no point did I have to worry about getting mugged. Even assholes on trains or other public places are generally passive, and this makes for a much more pleasant every day experience, in my opinion.

Cost of living? That's a totally legit complaint, the cost of living in Japan is a bitch. That's due to circumstances, though, and not something you can really pin on the Japanese culture or people. But if you plan on going there, be aware that it is really freakin' expensive!

Ah, yes, the weather. I've long maintained that the East Asian climate is by far the worst in the world. Bitterly cold winters due to strong wind chill factors, soupy summers of sweat-drenching heat and humidity, and just a very brief "in between" season twice a year where you think my God, what pleasant weather for a month or two. No doubt about it, the weather in Japan sucks.

Everything else he mentioned was just cultural differences that annoyed him. Fair enough, I say. A good rant is therapeutic. It helps him to deal with his annoyance without taking it out on random Japanese people. But I think there's a few hints hidden within his rant that shed some light on where he's starting from. The translation he offers to "otsukaresama desu" is "you're tired". I would say it means "I recognize that you worked hard", and have had Japanese people corroborate me on this. Quite a difference as far as feeling goes, and I think it says a lot about the type of person who translates an affirmative and uplifting phrase into something so negative.

A large part of adapting to Japanese culture was to remove myself from my own cultural prejudices, so far as I was able. I understand that theirs is a communal-based society that doesn't value individuality in the way that my own culture does. This is reflected in their language and social norms, including speech patterns and even entertainment.

And that is the crux of my problem with his overall rant. I think it is fine, healthy even, to get up on a soapbox and let off some steam. I don't even mind when foreigners bitch about their host culture. I certainly understand many of the negatives people see about America, and can often agree. Hell, I've bitched about some Japanese cultural things that were particularly nonsensical to my Western individualistic worldview.

But the thing is, doing so in small groups with your fellow expatriates is one thing... doing so to a large audience with absolutely no familiarity or awareness of the culture being attacked is something completely different.

Doing so breeds ignorance, and doesn't really an accurate representation of life in a foreign culture. Most Kotaku readers have never been to Japan, which leaves them with an exceedingly unfair impression. This type of thing can give way to a particularly hateful type of ignorance, and that scares me. By demonizing a foreign culture, it creates the idea of the "other". This easily lends itself to dehumanizing foreign peoples.

I'm certainly overreacting, but rest assured I'm aware of that. His post just struck a chord with me, and I'd been mulling over specifically why that was for a while. So now I've had my own rant and we all feel better, don't we?

Monday, March 8, 2010

The WoW Standard

I remember a time before every game was designed around four basic quest types: Find X of Y, Kill X of Y, Go to (and possibly deliver X to) Y, or Escort X to Y.

I remember when quest givers didn't have metallic punctuation marks to easily distinguish them. I remember games that didn't rely on a point-based system of three talent trees. I remember an era when every game wasn't based on World of Warcraft.

Their system is good, don't get me wrong. The mechanics are well thought out, and it provides a ton of diversity while remaining very easy and accessible to softcore gamers.

I appreciate that WoW has helped make gaming (and especially MMORPGs) more mainstream. I'm just tired of seeing it copied, often exactly, in so many games that have nothing to do with the WoW franchise.

Let's try to break away from the tired old standard and come up with some innovative new systems instead?

Monday, December 14, 2009

Thoughts on GalCiv2's tax rate limit

Periodically, I'll be ranting about any topics that bug me. This is one of those posts.

Let me start by saying that Galactic Civilizations 2: Rise of the Dreadlords is a pretty damn good 4x game.

It has solid gameplay, is very well supported by the developers, a lot of customization options, and overall is exactly what I would want from a space 4x game.

However, I do have one bone to pick with the game design: the tax rate can't go past 80%. The game's lead designer, Brad Wardell (who is also the CEO of the game's developer & publisher Stardock), has stated that the reason for this is that nobody would put up with a tax rate of higher than 80%.

I've always been irked by that reasoning. In a game that supposes technology sufficient to destroy solar-systems, it is too far of a stretch to believe that some civilizations would be willing to work for the Greater Good of their species? I find it frustrating that in a game set so distantly in the future, Mr. Wardell still has to apply his modern-day capitalistic world-view on the entire universe.

Maybe I'm just weird, and I shouldn't be so bothered by such a minor detail, but it has literally bugged me for years. Off the top of my head, I can think of a few reasons why a tax rate of 100% would be plausible:

1) Robotic communism. If robots do all the labor and provide everything that people need, why would anyone care about the tax rate? "Bar-tender bot, call pizza-bot for me will ya?"

2) Tribal mentality. In the history of civilization, there have often been political organizations in which all the produced goods would go to a chief, and he would then allocate what was necessary for each individual family while keeping the rest for himself, and presumably using it for the good of the tribe. It isn't realistic for modern day capitalists, but it has happened in Earth's history, and therefore I think it shouldn't be so easily ruled out by Mr. Wardell.

3) Space Ants. There's even a race in the game based on insects. Yet they have a tax rate, and it can't go past 100%? Ants don't even get paid, but they work their butts off for the colony day in and day out! Space Ants!

In general, I can go along with weird gameplay functions so long as they are well explained in the context of the setting. Final Fantasy VII's materia.. rocks that allow people to cast magic spells? It was well explained, though, so I could go with it.

I have a hard time accepting game mechanics that aren't adequately explained, though, and this is one of those cases. An arbitrary limit on the taxation of galaxy-spanning civilizations, just because the game's lead designer had to force his politics into the product.

Mr. Wardell is rather outspoken about his political beliefs, in any case, and has caused controversy more than once by expressing his views through official Stardock websites.

I suppose if you make a computer game, you can make it however you like, but nonetheless I would hope you'd strive for well-reasoned or believable gameplay mechanics.